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30 Floors Up Beginner Guide: What to Do in Your First Session

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Start your first 30 Floors Up session with food and water, a barricaded apartment, quiet hallway movement, and a choice between solo or co-op play before you decide on rescue or escape.

Quick answer

For your first session in 30 Floors Up, scavenge the building for food and water, then barricade your apartment to keep the hallway zombies out. Move quietly when you head out, and settle two choices early: play solo or with up to three friends, and decide whether you are waiting for rescue or looking for a way out.

In the Roblox experience 30 Floors Up, you are stranded in an apartment building 30 floors above a zombie apocalypse, and the survival goal is to last 100 days. A first session goes better when you treat it as setup for a long run.

30 Floors Up beginner guide visual reference

Start with a supply run, then seal the apartment

Work through the checklist in order. Your first minutes should cover supplies and a barricaded apartment before you move deeper into the building.

Checklist

  • Scavenge the building for food and water

    Supplies come first so you have food and water from the start.

  • Barricade your apartment

    The barricade is what keeps the hallway zombies out of your apartment.

  • Stay quiet while moving through the hallways

    Zombies fill the hallways and are drawn to noise, and running makes noise.

  • Choose your setup and your plan

    Decide between teaming up with up to three friends or playing solo, then choose between waiting for rescue and looking for a way out.

Food and water are the base of the daily loop

Daily survival work in 30 Floors Up is scavenging food, storing water and barricading the apartment. Those needs feed into movement: being hungry, thirsty or hurt can each stop your character from running, so keep food and water stocked and avoid injury. Storing water also leaves you ready for the point when supplies run short.

If you want to go deeper on supplies, the scavenging guide covers gathering, while the food guide and canned food guide focus on food. The water storage guide covers the other half of the loop.

Quiet halls and a barricaded door

Two habits protect you in the building. The first is noise control: zombies fill the hallways and are drawn to noise, and running makes noise, so moving quietly keeps you from drawing them toward you. The second is the apartment itself: barricading it keeps the hallway zombies out. Barricading is part of the recurring daily work alongside scavenging and water storage, so treat it as something you return to rather than a one-time setup.

The stealth guide and hallway zombies guide cover moving past the building's zombies, and the zombie guide covers the enemies themselves. For keeping your own space sealed, see the 30 Floors Up how to barricade apartment page and the apartment defense guide.

Solo or with friends, and somewhere to rest

You can play 30 Floors Up alone or team up with up to three friends, for up to four players together, so pick the setup that matches how you want to play. Rooftop shelters give you a place to rest and plan.

If you are bringing friends, the 30 Floors Up how to play with friends page and co-op survival guide cover that side of the game; solo players can start with the solo survival guide. The rooftop shelter guide covers building a place to rest and plan.

Decide between waiting for rescue and finding a way out

Beyond simply staying alive, the game asks you to decide between waiting for rescue and risking everything for a way out. The longer direction includes building rooftop shelters, working out escape plans, finding new routes, helping neighbors and uncovering secrets, all while the 100-day goal frames the run.

The escape guide and rescue or escape pages cover choosing a way out. The wait for rescue guide covers the other choice, while the alternate routes guide, exploration guide and locations guide cover getting around the building. The 100 day survival guide covers the full-length run.

The first-session loop to repeat

Put together, your first session is a loop: bring in food and water, store what you can, keep the apartment barricaded, and move quietly in the hallways. Those are the recurring survival tasks, and the 100-day goal is the run they support. The solo-or-co-op choice and the rescue-or-escape choice sit on top of that and shape what the days after your first session look like.